The Invitation
CSI
1. Welcome each new Agent. (Set up the party so the guests do not get a look at the crime scene ahead of time.
2. Take the photo by the height chart – have them write their name and any number.
3. Name badges – IMPORTANT – there are three different ones – these will divide the agents into groups. Use a Miami badge, than a NY and than Las Vegas .
__________________ Name |
4. Have the Agent print their name and then add their fingerprint in the square. (Let them practice their finger print on the paper table cloth first – it helps get a good print and it adds to the decorations!)
5. Write down the Agent’s name on the master list under their “city.”
6. Give each Agent a Notebook and Pencil. Made by using the CSI logo, printing on card stock and folding. The following is printed on the inside;
Crime Scene
Location:___________________________
Victim M F
Evidence Bag 1: _____________________
Evidence Bag 2: _____________________
Evidence Bag 3: _____________________
Evidence Bag 4: _____________________
How did the victim die? _______________
Observations: _______________________
7. Each group of CSI Agents will be escorted by their Chief.
8. CSI Miami will go to the crime scene first.
9. While the other two groups are waiting (CSI Las Vegas and CSI NY ) Lead a game. Tell them this game will develop their powers of observations. There are two sets of cards and this will be played as a relay. Place the sets of cards on the mat – have the groups sit at the start line. The first player run to the mat, choose a card to bring back. The second player must “examine” the card and run to the mat to find its match. If the cards don’t match, the next player (not the same player) takes his turn or if they do match the next player runs to the mat. First team to complete all six matches correctly wins.
10. When the first group has finished their investigation, CSI Las Vegas will go. The remaining groups (CSI NY and CSI Miami) will play the second game. Have players sit in a circle. Each player gets one playing card – they are not to show it. One card is the Joker – the holder of this card is the murderer. (Show them this card) The murderer kills my winking at his victim. He must be very careful when he winks so the other players don’t catch him. There is no talking except for when a player has been winked at – that player makes dying sounds and lays down. That player is out until the next round. If someone thinks they know who the murderer is, they can make a guess. Once the murderer is revealed a new game can be started.
11. When the last team goes on their investigation – have the two remaining teams play either game.
CRIME SCENE
Chalk outline of victim, Murder Weapon (airsoft gun), Spent Shell Casing, Bloody Footprint (shoe print make with red paint on paper,) hairs, finger prints on glasses.
Bring the investigators to the crime scene and check their ID before the enter. Give them an investigation kit made up of rubber gloves, tweezers (to pick up hair evidence), evidence tents, evidence bags, & packing tape (to lift finger prints.)
Give the investigators numbered tent cards to place next to the evidence they find. Have them record their findings in their notebooks. One they have recorded the evidence they and place the items in evidence bags (ziplocks with Evidence Bag and Numbers 1-4 written on them.)
Investigators will need to dust the drinking glass for fingerprints and lift the finger print with tape. Once all the evidence is collected the investigators will move to the Crime Lab.
Crime Lab is set up with:
Sample Shoe Prints for comparison
Microscopes to examine hair
Fingerprints for comparison and magnifiers
Suspect Line Up
Envelope with the victim's "bloody" shirt with bullet holes in it.
(Delievered to the Crime Lab from the Coroner's Office.)
6 shoe prints were made from with shoes with distinctive tread patterns with brown paint for the investigators to compare the bloody footprint to.
Have several hair samples in plastic bags, chose different color hair and different texture hair for the investigators to compare to the hair sample collected at the crime scene.
Have sample fingerprints available for the investigators to compare. They will need the magnifying glass to inspect the ridge details.
Once the investigators have examined all the evidence, allow them to develop their case. Ask them how the victim died, what color hair did the suspect have, what size shoe, etc. By examining the bloody shirt they can determine how many times the victim was shot compared to how many shell casings they found.
Once they think they have a profile of the suspect, give them a Photo Line up to determine who they think is the perpetrator. (I used 6 mug shots with the following names,
Make sure one the mug shots has the same hair color as the one collected at the crime scene.
Time for the Goody Bag Scavenger Hunt... (I kept them in the original 3 groups and ran the hunt in different orders for each group - below are the instructions for one group - I just reordered the clues for each group)
CLUE #1 Word Seach Clue with Pencils NEXT LOCATION Sends Agents to the Pantry
I used a website that makes custom word searches with the following instructions and words. I chose a word search that creates a secret word.
1. Work together to find the 15 words in the puzzle.
2. Look for the Hidden word - hint it starts with a "P."
3. Go to that location for the next clue
Words
Analyze Suspect Mystery
Detective Investigate Clues
Hair Shoe Murder
Evidence Ink Fingerprints
Lab Crime Weapon
CLUE #2 All boys into the pantry with door closed, use black light to illuminate the clue. (I used glow in the dark paint to write the message "Find the Getaway Car" NEXT LOCATION Driveway
CLUE #3 Find "CSI Miami" puzzle and solve. (I used a sheet of poster board, painted a tire with black paint, drove over the poster board several time and then painted in red the message "Go to the Backyard Hideout." Then cut it up into several pieces so the kids would need to put it back together like a puzzle to read the clue. NEXT LOCATION One of the two towers on the swing set
CLUE #4 Find the CSI Miami envelope and solve the Coded Message NEXT LOCATION Front Door
Use this Code to Solve the Next Clue
CLUE #5 "Use your reflection to read this clue" NEXT LOCATION Any Mirror
I found a mirror print on the internet and printed out the message "Go Upstairs to find your city." Each of the three groups had a different room to search for the goody bags.
CLUE #6 Message reads "Go upstairs to find your city" NEXT LOCATION Bedroom Door - read instructions on the "Stop Sign"
Bring the investigators to the crime scene and check their ID before the enter. Give them an investigation kit made up of rubber gloves, tweezers (to pick up hair evidence), evidence tents, evidence bags, & packing tape (to lift finger prints.)
Give the investigators numbered tent cards to place next to the evidence they find. Have them record their findings in their notebooks. One they have recorded the evidence they and place the items in evidence bags (ziplocks with Evidence Bag and Numbers 1-4 written on them.)
Investigators will need to dust the drinking glass for fingerprints and lift the finger print with tape. Once all the evidence is collected the investigators will move to the Crime Lab.
Crime Lab is set up with:
Sample Shoe Prints for comparison
Microscopes to examine hair
Fingerprints for comparison and magnifiers
Suspect Line Up
Envelope with the victim's "bloody" shirt with bullet holes in it.
(Delievered to the Crime Lab from the Coroner's Office.)
6 shoe prints were made from with shoes with distinctive tread patterns with brown paint for the investigators to compare the bloody footprint to.
Have several hair samples in plastic bags, chose different color hair and different texture hair for the investigators to compare to the hair sample collected at the crime scene.
Have sample fingerprints available for the investigators to compare. They will need the magnifying glass to inspect the ridge details.
Once the investigators have examined all the evidence, allow them to develop their case. Ask them how the victim died, what color hair did the suspect have, what size shoe, etc. By examining the bloody shirt they can determine how many times the victim was shot compared to how many shell casings they found.
Once they think they have a profile of the suspect, give them a Photo Line up to determine who they think is the perpetrator. (I used 6 mug shots with the following names,
Tommy Gunn Lou Zar Jay Walker
Darren Deeds Pat Downe Robin BanksMake sure one the mug shots has the same hair color as the one collected at the crime scene.
Time for the Goody Bag Scavenger Hunt... (I kept them in the original 3 groups and ran the hunt in different orders for each group - below are the instructions for one group - I just reordered the clues for each group)
CLUE #1 Word Seach Clue with Pencils NEXT LOCATION Sends Agents to the Pantry
I used a website that makes custom word searches with the following instructions and words. I chose a word search that creates a secret word.
1. Work together to find the 15 words in the puzzle.
2. Look for the Hidden word - hint it starts with a "P."
3. Go to that location for the next clue
Words
Analyze Suspect Mystery
Detective Investigate Clues
Hair Shoe Murder
Evidence Ink Fingerprints
Lab Crime Weapon
CLUE #2 All boys into the pantry with door closed, use black light to illuminate the clue. (I used glow in the dark paint to write the message "Find the Getaway Car" NEXT LOCATION Driveway
CLUE #3 Find "CSI Miami" puzzle and solve. (I used a sheet of poster board, painted a tire with black paint, drove over the poster board several time and then painted in red the message "Go to the Backyard Hideout." Then cut it up into several pieces so the kids would need to put it back together like a puzzle to read the clue. NEXT LOCATION One of the two towers on the swing set
CLUE #4 Find the CSI Miami envelope and solve the Coded Message NEXT LOCATION Front Door
Use this Code to Solve the Next Clue
A B C D E F G H I J K L M
1 2 3 4 5 6 7 8 9 10 11 12 13
N O P Q R S T U V W X Y Z
14 15 16 17 18 19 20 21 22 23 24 25 26
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
20 8 5 19 21 19 16 5 3 20
___ ___ ___ ___ ___ ___ __
2 18 15 11 5 9 14
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
20 18 8 15 21 7 8 20 8 5
___ ___ ___ ___ ___ ___ ___ ___ ___.
6 18 15 14 20 4 15 15 18
CLUE #5 "Use your reflection to read this clue" NEXT LOCATION Any Mirror
I found a mirror print on the internet and printed out the message "Go Upstairs to find your city." Each of the three groups had a different room to search for the goody bags.
CLUE #6 Message reads "Go upstairs to find your city" NEXT LOCATION Bedroom Door - read instructions on the "Stop Sign"
It is unlawful to search without a Search Warrant
Find the Judge back at the Command Center to get your Search Warrant.
What a great job you did on this party! I am planning a CSI party for my 12 year old. I found your blog while searching for cake ideas. I look forward to seeing more of your posts!
ReplyDeleteOk this idea is great. I came searching for CSI ideas for scouts. I can't do the murder but your winking game is fabulous. I am going to have Winky the thief steal items listed on each card. The shoe print is great too. The book says make a cast of a shoe print and I think this will be a great compromise. Thanks for making my job easier.
ReplyDeleteThis is so awesome! I am a teacher and couldn't do murder, but I did who stole the cookie from the cookie jar. It was fabulous! Thanks so much for sharing!
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